Miao Zheng, Symphony of Fungi
Video Game
An interactive space set in Unreal Engine 5, "Symphony of Fungi" consists of 4 small low-poly forests which explore different styles and concepts. Users can interact with assigned assets in each forest. Feedback is given visually and auditorily, and they are designed abstractly according to the common facts of those fungi in reality. There is no must-do in this project: the player can explore and experience it for themselves. It is aimed that while exploring the session to experience the diversity of fungi, users can construct their perceptions of the semiotic meaning of fungi.